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Revision as of 05:09, 22 March 2026

PlexyDesk technical documentation
PlexyDesk is a Linux display server, compositor, desktop shell, and application toolkit. The project combines surface composition, shell-owned desktop components, rendering infrastructure, and client-side UI libraries in one integrated system.
This wiki is the technical reference for PlexyDesk. It describes the compositor architecture, desktop shell behaviour, public toolkit APIs, source layout, and current implementation status. Use the section index below to navigate the main documentation areas.
Main sections
Primary sections
- Documentation - top-level map of architecture notes, references, examples, and project pages.
- Architecture - compositor, shell, client, and rendering model.
- Development - engineering focus areas and implementation-oriented documentation hubs.
- Components - subsystem survey and source tree structure.
- News - project chronicle and milestone summaries.
- Gallery - screenshots and short demo captures of PlexyDesk sessions.
- Community - contribution and wiki participation guidance.
Reference pages
- Developer Guide - source orientation and implementation landmarks.
- PlexyUI API - generated reference for the current UI toolkit headers.
- Examples - sample programs and UI usage patterns.
- Development Status - current implementation notes and subsystem coverage.
- Getting Started - local runtime and setup notes.
- Desktop Submissions - public procedure for uploading screenshots and listing desktops.
System model
PlexyDesk combines several layers that are often documented separately: a compositor responsible for final output composition, a desktop shell responsible for system UI such as the dock and menubar, and client libraries that let applications render native interface surfaces.
Applications can render their own content and submit finished surfaces to the compositor. The shell composes those surfaces with desktop-owned elements, manages input routing, and applies the presentation rules that define the environment.
Implemented feature areas
- GPU-accelerated composition of windows and desktop surfaces.
- Shell-owned dock, menubar, wallpaper, and window framing.
- Window movement, resizing, focus handling, transitions, and presentation effects.
- Client-side UI toolkit components exposed through PlexyUI and related libraries.
- Theme, scale, wallpaper, and appearance configuration.
- Multi-display layout and desktop-space positioning support.
Key references
- Start with Architecture for the runtime model.
- Use Components and Developer Guide for source orientation.
- Use PlexyUI API for the current public UI interface surface.
- Use Examples to inspect small application patterns.
Using this wiki
- Special:AllPages provides the complete page index.
- Special:RecentChanges shows the latest documentation edits.
- Special:Upload accepts images and video for diagrams, screenshots, and demonstrations.
- Gallery collects submitted screenshots and short demo captures.
- Desktop Submissions explains how public users can contribute desktops.
- Talk pages remain available for technical discussion and page review.
Current documentation scope
The current wiki covers architecture, source structure, generated API reference, example programs, implementation status, and project record pages. It will continue to expand as more subsystem documentation is extracted directly from the codebase.
This page has not yet been filed in a published category.